Transforming FAA Part 107 Training into an Interactive 3D Learning Experience
UX/Product Design Case Study
Research • Product Strategy • UX/UI Design • Information Architecture • 3D Interaction Design • Front-End Development • WebXR

Airspace Academy is an interactive learning platform designed to help aspiring drone pilots prepare for the FAA Part 107 Remote Pilot certification exam. The project focuses on one of the most challenging topics for new pilots: understanding airspace, an inherently three-dimensional concept that is traditionally taught through text, charts, and static diagrams.

The core design challenge was translating complex aviation regulations into a learning experience that is easier to understand, remember, and apply. Rather than asking users to build mental models from written explanations, I designed a system that visualizes airspace rules directly within an interactive 3D environment. Learners can explore controlled airspace, altitude restrictions, cloud clearances, line-of-sight requirements, and other concepts by interacting with them in real time.

A major focus of the project was information architecture and progressive disclosure. Aviation regulations contain significant complexity, so lessons are structured to introduce concepts gradually through plain-language explanations, contextual interactions, visual demonstrations, source citations, and deeper learning paths for users who want additional detail. This approach reduces cognitive load while allowing learners to build confidence at their own pace.
Trust and accuracy were treated as core product requirements. Every lesson, quiz, and educational element is linked back to FAA and regulatory sources, helping users understand not only what a rule is, but where it comes from. Content review systems, source citations, and transparent labeling were designed directly into the experience to support credibility and long-term maintainability.

The platform also explores how immersive technologies can improve learning outcomes. In addition to desktop and mobile experiences, I designed and developed a comfort-first WebXR mode that allows learners to step inside a virtual training environment. Rather than prioritizing technical novelty, the VR experience focuses on orientation, accessibility, and spatial understanding, helping users develop stronger mental models of complex airspace concepts.
The result is a free, interactive learning platform that combines educational content, real-time 3D visualization, accessibility best practices, and immersive technology to make drone education more engaging and approachable.
Key takeaway: Airspace Academy reinforced the value of designing around how people learn, not just how information is organized. By transforming abstract regulations into visual and interactive experiences, the project demonstrates how thoughtful product design can make complex subjects more understandable, memorable, and accessible.
Technology: Vanilla JavaScript, Three.js, WebXR
Platform: Desktop, Mobile, VR
Live Project: airspace.detroit3d.com